| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257 | ( function () {	/** * GCodeLoader is used to load gcode files usually used for 3D printing or CNC applications. * * Gcode files are composed by commands used by machines to create objects. * * @class GCodeLoader * @param {Manager} manager Loading manager. */	class GCodeLoader extends THREE.Loader {		constructor( manager ) {			super( manager );			this.splitLayer = false;		}		load( url, onLoad, onProgress, onError ) {			const scope = this;			const loader = new THREE.FileLoader( scope.manager );			loader.setPath( scope.path );			loader.setRequestHeader( scope.requestHeader );			loader.setWithCredentials( scope.withCredentials );			loader.load( url, function ( text ) {				try {					onLoad( scope.parse( text ) );				} catch ( e ) {					if ( onError ) {						onError( e );					} else {						console.error( e );					}					scope.manager.itemError( url );				}			}, onProgress, onError );		}		parse( data ) {			let state = {				x: 0,				y: 0,				z: 0,				e: 0,				f: 0,				extruding: false,				relative: false			};			const layers = [];			let currentLayer = undefined;			const pathMaterial = new THREE.LineBasicMaterial( {				color: 0xFF0000			} );			pathMaterial.name = 'path';			const extrudingMaterial = new THREE.LineBasicMaterial( {				color: 0x00FF00			} );			extrudingMaterial.name = 'extruded';			function newLayer( line ) {				currentLayer = {					vertex: [],					pathVertex: [],					z: line.z				};				layers.push( currentLayer );			} //Create lie segment between p1 and p2			function addSegment( p1, p2 ) {				if ( currentLayer === undefined ) {					newLayer( p1 );				}				if ( state.extruding ) {					currentLayer.vertex.push( p1.x, p1.y, p1.z );					currentLayer.vertex.push( p2.x, p2.y, p2.z );				} else {					currentLayer.pathVertex.push( p1.x, p1.y, p1.z );					currentLayer.pathVertex.push( p2.x, p2.y, p2.z );				}			}			function delta( v1, v2 ) {				return state.relative ? v2 : v2 - v1;			}			function absolute( v1, v2 ) {				return state.relative ? v1 + v2 : v2;			}			const lines = data.replace( /;.+/g, '' ).split( '\n' );			for ( let i = 0; i < lines.length; i ++ ) {				const tokens = lines[ i ].split( ' ' );				const cmd = tokens[ 0 ].toUpperCase(); //Argumments				const args = {};				tokens.splice( 1 ).forEach( function ( token ) {					if ( token[ 0 ] !== undefined ) {						const key = token[ 0 ].toLowerCase();						const value = parseFloat( token.substring( 1 ) );						args[ key ] = value;					}				} ); //Process commands				//G0/G1 – Linear Movement				if ( cmd === 'G0' || cmd === 'G1' ) {					const line = {						x: args.x !== undefined ? absolute( state.x, args.x ) : state.x,						y: args.y !== undefined ? absolute( state.y, args.y ) : state.y,						z: args.z !== undefined ? absolute( state.z, args.z ) : state.z,						e: args.e !== undefined ? absolute( state.e, args.e ) : state.e,						f: args.f !== undefined ? absolute( state.f, args.f ) : state.f					}; //Layer change detection is or made by watching Z, it's made by watching when we extrude at a new Z position					if ( delta( state.e, line.e ) > 0 ) {						state.extruding = delta( state.e, line.e ) > 0;						if ( currentLayer == undefined || line.z != currentLayer.z ) {							newLayer( line );						}					}					addSegment( state, line );					state = line;				} else if ( cmd === 'G2' || cmd === 'G3' ) { //G2/G3 - Arc Movement ( G2 clock wise and G3 counter clock wise )					//console.warn( 'THREE.GCodeLoader: Arc command not supported' );				} else if ( cmd === 'G90' ) {					//G90: Set to Absolute Positioning					state.relative = false;				} else if ( cmd === 'G91' ) {					//G91: Set to state.relative Positioning					state.relative = true;				} else if ( cmd === 'G92' ) {					//G92: Set Position					const line = state;					line.x = args.x !== undefined ? args.x : line.x;					line.y = args.y !== undefined ? args.y : line.y;					line.z = args.z !== undefined ? args.z : line.z;					line.e = args.e !== undefined ? args.e : line.e;					state = line;				} else { //console.warn( 'THREE.GCodeLoader: Command not supported:' + cmd );				}			}			function addObject( vertex, extruding, i ) {				const geometry = new THREE.BufferGeometry();				geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( vertex, 3 ) );				const segments = new THREE.LineSegments( geometry, extruding ? extrudingMaterial : pathMaterial );				segments.name = 'layer' + i;				object.add( segments );			}			const object = new THREE.Group();			object.name = 'gcode';			if ( this.splitLayer ) {				for ( let i = 0; i < layers.length; i ++ ) {					const layer = layers[ i ];					addObject( layer.vertex, true, i );					addObject( layer.pathVertex, false, i );				}			} else {				const vertex = [],					pathVertex = [];				for ( let i = 0; i < layers.length; i ++ ) {					const layer = layers[ i ];					const layerVertex = layer.vertex;					const layerPathVertex = layer.pathVertex;					for ( let j = 0; j < layerVertex.length; j ++ ) {						vertex.push( layerVertex[ j ] );					}					for ( let j = 0; j < layerPathVertex.length; j ++ ) {						pathVertex.push( layerPathVertex[ j ] );					}				}				addObject( vertex, true, layers.length );				addObject( pathVertex, false, layers.length );			}			object.quaternion.setFromEuler( new THREE.Euler( - Math.PI / 2, 0, 0 ) );			return object;		}	}	THREE.GCodeLoader = GCodeLoader;} )();
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