| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260 | ( function () {	/** * This is a class to check whether objects are in a selection area in 3D space */	const _frustum = new THREE.Frustum();	const _center = new THREE.Vector3();	const _tmpPoint = new THREE.Vector3();	const _vecNear = new THREE.Vector3();	const _vecTopLeft = new THREE.Vector3();	const _vecTopRight = new THREE.Vector3();	const _vecDownRight = new THREE.Vector3();	const _vecDownLeft = new THREE.Vector3();	const _vecFarTopLeft = new THREE.Vector3();	const _vecFarTopRight = new THREE.Vector3();	const _vecFarDownRight = new THREE.Vector3();	const _vecFarDownLeft = new THREE.Vector3();	const _vectemp1 = new THREE.Vector3();	const _vectemp2 = new THREE.Vector3();	const _vectemp3 = new THREE.Vector3();	const _matrix = new THREE.Matrix4();	const _quaternion = new THREE.Quaternion();	const _scale = new THREE.Vector3();	class SelectionBox {		constructor( camera, scene, deep = Number.MAX_VALUE ) {			this.camera = camera;			this.scene = scene;			this.startPoint = new THREE.Vector3();			this.endPoint = new THREE.Vector3();			this.collection = [];			this.instances = {};			this.deep = deep;		}		select( startPoint, endPoint ) {			this.startPoint = startPoint || this.startPoint;			this.endPoint = endPoint || this.endPoint;			this.collection = [];			this.updateFrustum( this.startPoint, this.endPoint );			this.searchChildInFrustum( _frustum, this.scene );			return this.collection;		}		updateFrustum( startPoint, endPoint ) {			startPoint = startPoint || this.startPoint;			endPoint = endPoint || this.endPoint; // Avoid invalid frustum			if ( startPoint.x === endPoint.x ) {				endPoint.x += Number.EPSILON;			}			if ( startPoint.y === endPoint.y ) {				endPoint.y += Number.EPSILON;			}			this.camera.updateProjectionMatrix();			this.camera.updateMatrixWorld();			if ( this.camera.isPerspectiveCamera ) {				_tmpPoint.copy( startPoint );				_tmpPoint.x = Math.min( startPoint.x, endPoint.x );				_tmpPoint.y = Math.max( startPoint.y, endPoint.y );				endPoint.x = Math.max( startPoint.x, endPoint.x );				endPoint.y = Math.min( startPoint.y, endPoint.y );				_vecNear.setFromMatrixPosition( this.camera.matrixWorld );				_vecTopLeft.copy( _tmpPoint );				_vecTopRight.set( endPoint.x, _tmpPoint.y, 0 );				_vecDownRight.copy( endPoint );				_vecDownLeft.set( _tmpPoint.x, endPoint.y, 0 );				_vecTopLeft.unproject( this.camera );				_vecTopRight.unproject( this.camera );				_vecDownRight.unproject( this.camera );				_vecDownLeft.unproject( this.camera );				_vectemp1.copy( _vecTopLeft ).sub( _vecNear );				_vectemp2.copy( _vecTopRight ).sub( _vecNear );				_vectemp3.copy( _vecDownRight ).sub( _vecNear );				_vectemp1.normalize();				_vectemp2.normalize();				_vectemp3.normalize();				_vectemp1.multiplyScalar( this.deep );				_vectemp2.multiplyScalar( this.deep );				_vectemp3.multiplyScalar( this.deep );				_vectemp1.add( _vecNear );				_vectemp2.add( _vecNear );				_vectemp3.add( _vecNear );				const planes = _frustum.planes;				planes[ 0 ].setFromCoplanarPoints( _vecNear, _vecTopLeft, _vecTopRight );				planes[ 1 ].setFromCoplanarPoints( _vecNear, _vecTopRight, _vecDownRight );				planes[ 2 ].setFromCoplanarPoints( _vecDownRight, _vecDownLeft, _vecNear );				planes[ 3 ].setFromCoplanarPoints( _vecDownLeft, _vecTopLeft, _vecNear );				planes[ 4 ].setFromCoplanarPoints( _vecTopRight, _vecDownRight, _vecDownLeft );				planes[ 5 ].setFromCoplanarPoints( _vectemp3, _vectemp2, _vectemp1 );				planes[ 5 ].normal.multiplyScalar( - 1 );			} else if ( this.camera.isOrthographicCamera ) {				const left = Math.min( startPoint.x, endPoint.x );				const top = Math.max( startPoint.y, endPoint.y );				const right = Math.max( startPoint.x, endPoint.x );				const down = Math.min( startPoint.y, endPoint.y );				_vecTopLeft.set( left, top, - 1 );				_vecTopRight.set( right, top, - 1 );				_vecDownRight.set( right, down, - 1 );				_vecDownLeft.set( left, down, - 1 );				_vecFarTopLeft.set( left, top, 1 );				_vecFarTopRight.set( right, top, 1 );				_vecFarDownRight.set( right, down, 1 );				_vecFarDownLeft.set( left, down, 1 );				_vecTopLeft.unproject( this.camera );				_vecTopRight.unproject( this.camera );				_vecDownRight.unproject( this.camera );				_vecDownLeft.unproject( this.camera );				_vecFarTopLeft.unproject( this.camera );				_vecFarTopRight.unproject( this.camera );				_vecFarDownRight.unproject( this.camera );				_vecFarDownLeft.unproject( this.camera );				const planes = _frustum.planes;				planes[ 0 ].setFromCoplanarPoints( _vecTopLeft, _vecFarTopLeft, _vecFarTopRight );				planes[ 1 ].setFromCoplanarPoints( _vecTopRight, _vecFarTopRight, _vecFarDownRight );				planes[ 2 ].setFromCoplanarPoints( _vecFarDownRight, _vecFarDownLeft, _vecDownLeft );				planes[ 3 ].setFromCoplanarPoints( _vecFarDownLeft, _vecFarTopLeft, _vecTopLeft );				planes[ 4 ].setFromCoplanarPoints( _vecTopRight, _vecDownRight, _vecDownLeft );				planes[ 5 ].setFromCoplanarPoints( _vecFarDownRight, _vecFarTopRight, _vecFarTopLeft );				planes[ 5 ].normal.multiplyScalar( - 1 );			} else {				console.error( 'THREE.SelectionBox: Unsupported camera type.' );			}		}		searchChildInFrustum( frustum, object ) {			if ( object.isMesh || object.isLine || object.isPoints ) {				if ( object.isInstancedMesh ) {					this.instances[ object.uuid ] = [];					for ( let instanceId = 0; instanceId < object.count; instanceId ++ ) {						object.getMatrixAt( instanceId, _matrix );						_matrix.decompose( _center, _quaternion, _scale );						if ( frustum.containsPoint( _center ) ) {							this.instances[ object.uuid ].push( instanceId );						}					}				} else {					if ( object.geometry.boundingSphere === null ) object.geometry.computeBoundingSphere();					_center.copy( object.geometry.boundingSphere.center );					_center.applyMatrix4( object.matrixWorld );					if ( frustum.containsPoint( _center ) ) {						this.collection.push( object );					}				}			}			if ( object.children.length > 0 ) {				for ( let x = 0; x < object.children.length; x ++ ) {					this.searchChildInFrustum( frustum, object.children[ x ] );				}			}		}	}	THREE.SelectionBox = SelectionBox;} )();
 |